EQ2 Status Report, 43 Warden

I thought it would be fun to write a series of posts talking about where my characters are in various games. Lately I have been bouncing back and forth between MMOs, so I’ve touched base with a lot of them recently. At the time of this writing, my main character in EQ2 is a level 43 Wood Elf Warden (one of the many classes of healer, if you don’t know). After a recent spate of playing, he moved from the clockwork-kobold-infested Steamfont Mountains to the icy island of Everfrost.

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EQ2 Status Report, 43 Warden

I thought it would be fun to write a series of posts talking about where my characters are in various games. Lately I have been bouncing back and forth between MMOs, so I’ve touched base with a lot of them recently. At the time of this writing, my main character in EQ2 is a level 43 Wood Elf Warden (one of the many classes of healer, if you don’t know). After a recent spate of playing, he moved from the clockwork-kobold-infested Steamfont Mountains to the icy island of Everfrost.

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LotRO Helm's Deep Skill Trees

After a patching process that seemed to take hours (possibly because I was playing another game while I waited), I spent a couple of minutes in LotRO to see the class changes in Helm’s Deep. (I am only 45 so I am nowhere near seeing the content of Helm’s Deep.) It looks like all they did was integrate industry-standard “skill trees” into the game, so you have to choose one of three specializations for your character.

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LotRO Helm's Deep Skill Trees

After a patching process that seemed to take hours (possibly because I was playing another game while I waited), I spent a couple of minutes in LotRO to see the class changes in Helm’s Deep. (I am only 45 so I am nowhere near seeing the content of Helm’s Deep.) It looks like all they did was integrate industry-standard “skill trees” into the game, so you have to choose one of three specializations for your character.

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On the Removal of Leveling

With the announcement of Warlords of Draenor, there was a bit of buzz around the MMO-sphere about the role of the leveling process. I was struck by a post on Healing the Masses suggesting that it’s time to remove the leveling game entirely from MMOs so that we no longer segregate the players into groups that can’t play together. … an ideology that is slowly dying, an ideology that never really belonged much in the first place in this genre.

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On the Removal of Leveling

With the announcement of Warlords of Draenor, there was a bit of buzz around the MMO-sphere about the role of the leveling process. I was struck by a post on Healing the Masses suggesting that it’s time to remove the leveling game entirely from MMOs so that we no longer segregate the players into groups that can’t play together. … an ideology that is slowly dying, an ideology that never really belonged much in the first place in this genre.

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Black Desert?

We all know that blockbuster MMOs EQ Next/Landmark (the minecraft one), WildStar (the cartoon one), and The Elder Scrolls Online (the D&D one) are “coming soon.” But a while back some posts I saw about a Korean-made MMO called Black Desert caught my eye. I hadn’t heard of it before, so I did some investigation. ( That means I went to Wikipedia .) Wikipedia says it’s a “sandbox-oriented” MMO, but I’m not entirely sure what that means.

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Black Desert?

We all know that blockbuster MMOs EQ Next/Landmark (the minecraft one), WildStar (the cartoon one), and The Elder Scrolls Online (the D&D one) are “coming soon.” But a while back some posts I saw about a Korean-made MMO called Black Desert caught my eye. I hadn’t heard of it before, so I did some investigation. ( That means I went to Wikipedia .) Wikipedia says it’s a “sandbox-oriented” MMO, but I’m not entirely sure what that means.

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Trove Triggers 8-Bit PTSD

Trion Worlds is working on something called Trove. Now when Trion does something, I tend to take notice, because Rift is hands down the best themepark MMO out there right now. Any arguments you might have against my statement are invalid, because I said so. (Defiance, on the other hand, was a bit meh.) I anxiously looked at the screenshots for Trove and … drooped with disappointment. Really? 8-bit crap graphics?

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Trove Triggers 8-Bit PTSD

Trion Worlds is working on something called Trove. Now when Trion does something, I tend to take notice, because Rift is hands down the best themepark MMO out there right now. Any arguments you might have against my statement are invalid, because I said so. (Defiance, on the other hand, was a bit meh.) I anxiously looked at the screenshots for Trove and … drooped with disappointment. Really? 8-bit crap graphics?

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The Delicate Balance of Beta Testing

I think it’s safe to say this: I got an invitation for this weekend’s TESO beta test. I assume it’s okay to say that because they made a big public announcement that they were sending out the invitations. I had to accept a rather harsh-sounding NDA though so I don’t think I’ll be able to say much of anything else. Beta testing is a delicate balance. On the one hand, it’s super exciting to see a new shiney and possibly shape the course of its future (though to be honest, in my experience, beta reports are largely ignored unless it is a game-breaking bug), but on the other hand, you don’t want to play so much that you burn out before the game even launches.

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The Delicate Balance of Beta Testing

I think it’s safe to say this: I got an invitation for this weekend’s TESO beta test. I assume it’s okay to say that because they made a big public announcement that they were sending out the invitations. I had to accept a rather harsh-sounding NDA though so I don’t think I’ll be able to say much of anything else. Beta testing is a delicate balance. On the one hand, it’s super exciting to see a new shiney and possibly shape the course of its future (though to be honest, in my experience, beta reports are largely ignored unless it is a game-breaking bug), but on the other hand, you don’t want to play so much that you burn out before the game even launches.

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Making Sense of EQ Landmark

I’m trying to wrap my head around this EQ Next/Landmark thing. If I’m understanding this correctly, what we’re buying in Landmark is the toolset that a game developer would use to create an MMO game world. SOE must have looked at their tools and said, “You know, these tools are so fun and intuitive to use, maybe we could polish them up a bit and sell them, because people really seem to like building virtual things.

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Making Sense of EQ Landmark

I’m trying to wrap my head around this EQ Next/Landmark thing. If I’m understanding this correctly, what we’re buying in Landmark is the toolset that a game developer would use to create an MMO game world. SOE must have looked at their tools and said, “You know, these tools are so fun and intuitive to use, maybe we could polish them up a bit and sell them, because people really seem to like building virtual things.

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WoW Warlords of Draenor Impressions

Here are some first impressions of the newly announced WoW expansion Warlords of Draenor. I’m not a hardcore WoW player but recently I’ve been playing more than I usually do, so I have more of an opinion than “meh, whatever.” New Character Models. It’s about time, I say. I can’t believe anyone would oppose this. I found it rather annoying that they made these nice, smooth panda models and animations for MoP but left everybody else with like fourty-seven triangles and six frames of movement.

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