A Game’s Most Important Features
All this hubbub over the Neverwinter cats and the 7-hour rollback has got me thinking something I’ve believed for a while. It seems to me that the most important thing that an MMO developer should focus on during their game development is … not the game at all. They need to focus on logging and tracking functionality. They need to focus on being able to “undo” any item in the system.
Weekend Rift Accomplishments
I finally got to Grandmaster Runecrafter (375), one tedious point at a time. Then I realized I could have been buying recipes from the Runecrafter Vendor all along … I never scrolled down below the 375 recipes heh. Speaking of professions I bought a fourth profession slot for Artificer, because I had removed it from my cleric to make him a pure gatherer. At the time I thought I would level it up and be able to runebreak the artificer items I made to get to grandmaster, which is still a sound theory, but I hit Runecrafter 375 before I even got to Artificer 150.
Weekend Rift Accomplishments
I finally got to Grandmaster Runecrafter (375), one tedious point at a time. Then I realized I could have been buying recipes from the Runecrafter Vendor all along … I never scrolled down below the 375 recipes heh. Speaking of professions I bought a fourth profession slot for Artificer, because I had removed it from my cleric to make him a pure gatherer. At the time I thought I would level it up and be able to runebreak the artificer items I made to get to grandmaster, which is still a sound theory, but I hit Runecrafter 375 before I even got to Artificer 150.
Fresh 60 In Rift
Well the “big patch” for Neverwinter came a week earlier than I expected. Guess what? No changes in queueing - it still takes forever. So I’ve basically given up on Neverwinter, so it’s all Rift all the time for me! My mage reached level 60, so now I’m a “fresh 60.” I’m not sure how long the total journey from 50 to 60 took, but it took a little over a week to get from 55 to 60.
Fresh 60 In Rift
Well the “big patch” for Neverwinter came a week earlier than I expected. Guess what? No changes in queueing - it still takes forever. So I’ve basically given up on Neverwinter, so it’s all Rift all the time for me! My mage reached level 60, so now I’m a “fresh 60.” I’m not sure how long the total journey from 50 to 60 took, but it took a little over a week to get from 55 to 60.
Back to Rift For A Bit
I think I’m going to lay off of Neverwinter until the big upcoming patch. I find that I have little interest in doing anything in that game except running dungeons, but since it is nearly impossible to get through a queue after level 50, I just stand there doing nothing most of the time. I’m rather hoping that the next patch will make the dungeon queue work a lot better. If not, then I doubt I’ll play it much more until they make some changes.
Back to Rift For A Bit
I think I’m going to lay off of Neverwinter until the big upcoming patch. I find that I have little interest in doing anything in that game except running dungeons, but since it is nearly impossible to get through a queue after level 50, I just stand there doing nothing most of the time. I’m rather hoping that the next patch will make the dungeon queue work a lot better. If not, then I doubt I’ll play it much more until they make some changes.
Spellplague Caverns Death March
So I hit level 52 on my GWF and decided to try Spellplague Caverns again for a Dungeon Delve event. That turned out to be a huge mistake. Do not ever go into this dungeon. Ever. It is just not worth it. There’s no way the loot justifies the time spent. We had a GWF (me), cleric, wizard, and two rogues. At first. Somewhere before the first boss, one of the rogues disconnected and someone had the brilliant idea to kick him and get another from the queue.
Spellplague Caverns Death March
So I hit level 52 on my GWF and decided to try Spellplague Caverns again for a Dungeon Delve event. That turned out to be a huge mistake. Do not ever go into this dungeon. Ever. It is just not worth it. There’s no way the loot justifies the time spent. We had a GWF (me), cleric, wizard, and two rogues. At first. Somewhere before the first boss, one of the rogues disconnected and someone had the brilliant idea to kick him and get another from the queue.
Grey Wolf, Pirate King, Frozen Heart, Spellplague
I have to say that the dungeons are my favorite part of Neverwinter. Everyone on the forums whines constantly about how poorly designed the bosses are but I find them rather fun. You don’t have to memorize any strategies beforehand - you just jump in and play your class and your role well, and chances are you’ll do fine. If you don’t play your class well, chances are you’ll get schooled and then have to go to the forums and whine about it.
Grey Wolf, Pirate King, Frozen Heart, Spellplague
I have to say that the dungeons are my favorite part of Neverwinter. Everyone on the forums whines constantly about how poorly designed the bosses are but I find them rather fun. You don’t have to memorize any strategies beforehand - you just jump in and play your class and your role well, and chances are you’ll do fine. If you don’t play your class well, chances are you’ll get schooled and then have to go to the forums and whine about it.
Every MMO Forum Thread
I just love how every single MMO forum thread goes something like this: A. I don’t like this aspect of the game. B. No, I think you’re complaining about nothing. A. What are you retarded? Learn to read! I didn’t say I was complaining! You’re a total moron! You’re a scrub loser with a pathetic gear score, and you’re stupid! Can’t you even read? Rage rage rage. B. Did you even bother to read my post?
Every MMO Forum Thread
I just love how every single MMO forum thread goes something like this: A. I don’t like this aspect of the game. B. No, I think you’re complaining about nothing. A. What are you retarded? Learn to read! I didn’t say I was complaining! You’re a total moron! You’re a scrub loser with a pathetic gear score, and you’re stupid! Can’t you even read? Rage rage rage. B. Did you even bother to read my post?
Neverwinter's First Major Update aka. Launch Day Coming
Word has come down that Neverwinter’s “launch day” (June 20) will bring major balance and gameplay changes. This coincides with the 1-month-after-launch massive patch that every MMO always does to address issues that arise after launch. To me, this also seems to be the time when the developer actually implements a lot of the feedback they got from their beta period. They hardly ever change anything but major breaking bugs between beta and launch.
Neverwinter's First Major Update aka. Launch Day Coming
Word has come down that Neverwinter’s “launch day” (June 20) will bring major balance and gameplay changes. This coincides with the 1-month-after-launch massive patch that every MMO always does to address issues that arise after launch. To me, this also seems to be the time when the developer actually implements a lot of the feedback they got from their beta period. They hardly ever change anything but major breaking bugs between beta and launch.