NBI 2016 – Kill Hippy GIFs With Fire

The topic of animated GIFs came up in the NBI Discord this morning so I thought I’d write a little bit about it. I hate animated GIFs. That is all. No, really, I hate them. I lived through the 1990s World Wide Web, so I have vivid memories of the days when every advertiser put obnoxious blinking animated GIFs in every web ad, making every web page into some crazy dystopian night-time Las Vegas scene with blinking neon signs in every direction.

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NBI 2016 – Kill Hippy GIFs With Fire

The topic of animated GIFs came up in the NBI Discord this morning so I thought I’d write a little bit about it. I hate animated GIFs. That is all. No, really, I hate them. I lived through the 1990s World Wide Web, so I have vivid memories of the days when every advertiser put obnoxious blinking animated GIFs in every web ad, making every web page into some crazy dystopian night-time Las Vegas scene with blinking neon signs in every direction.

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NBI 2016 – Thoughts On Blogging

The first rule of blogging is not to blog about blogging. However, June is the Newbie Blogger Initiative here in the game blogging community, so this is the month where we throw out all the rules, talk about the craft of blogging, and try to recruit and encourage new bloggers. I technically started blogging in 1998, when I put some random notes up on my first ever web site, unless you count some Quake match updates I posted on the clan’s page in 1997.

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NBI 2016 – Thoughts On Blogging

The first rule of blogging is not to blog about blogging. However, June is the Newbie Blogger Initiative here in the game blogging community, so this is the month where we throw out all the rules, talk about the craft of blogging, and try to recruit and encourage new bloggers. I technically started blogging in 1998, when I put some random notes up on my first ever web site, unless you count some Quake match updates I posted on the clan’s page in 1997.

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Overwatch Snap Judgments

I finally have a chance to talk a bit about Overwatch, which I played for roughly an hour or two during the open beta. My first impression was horrible, because I played it on a Sunday night, which is usually my least favorite time of the week, considering that it’s the time when I’m forced to face the reality of going back to work the next day. Last week was a particularly onerous week because it was my last one on the dying project, so I was anticipating a horrendous week of panic and anxiety from me and everyone else who would be left behind after I’m gone.

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Overwatch Snap Judgments

I finally have a chance to talk a bit about Overwatch, which I played for roughly an hour or two during the open beta. My first impression was horrible, because I played it on a Sunday night, which is usually my least favorite time of the week, considering that it’s the time when I’m forced to face the reality of going back to work the next day. Last week was a particularly onerous week because it was my last one on the dying project, so I was anticipating a horrendous week of panic and anxiety from me and everyone else who would be left behind after I’m gone.

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New

I am writing this post on my phone while I sit in my new cubicle at my new job, which is not so much new as it is different, in that I have only moved about 15 yards away from my old cubicle which I left Friday. I moved from an old and dying project where I constantly had to deal with the world collapsing around me to an equally old but at least stable, funded project where I will only be responsible for a straightforward set of requirements.

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New

I am writing this post on my phone while I sit in my new cubicle at my new job, which is not so much new as it is different, in that I have only moved about 15 yards away from my old cubicle which I left Friday. I moved from an old and dying project where I constantly had to deal with the world collapsing around me to an equally old but at least stable, funded project where I will only be responsible for a straightforward set of requirements.

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Dark Souls III First Playthrough Complete

I finished my first playthrough of Dark Souls III Sunday morning. I think it took around 84 hours and 87 levels, using a Knight build based mainly around strength and vitality. All bosses defeated solo, although I almost cracked and summoned help on the Twin Princes. (After the rather dismal experience I had with the Dancer of Boreal Valley, and when it looked like I might be heading in the same direction with the Twin Princes, I did summon help twice, but both times I died very quickly, which I took as a sign that I should stick with my original plan to get all the bosses solo on the first playthrough.

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Dark Souls III First Playthrough Complete

I finished my first playthrough of Dark Souls III Sunday morning. I think it took around 84 hours and 87 levels, using a Knight build based mainly around strength and vitality. All bosses defeated solo, although I almost cracked and summoned help on the Twin Princes. (After the rather dismal experience I had with the Dancer of Boreal Valley, and when it looked like I might be heading in the same direction with the Twin Princes, I did summon help twice, but both times I died very quickly, which I took as a sign that I should stick with my original plan to get all the bosses solo on the first playthrough.

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Dark Souls III

Fantastic game and a worthy sequel. Nothing new or radically different, mind you (except a mana bar), just more of the same, excellent quality gameplay in different yet somehow familiar settings. Visually it resembles the first game more than the second one, in my opinion, but at the same time it’s got its own bleached-film style. My only complaints so far are that I seem to get stuck on terrain a lot and sometimes the camera is more wonky than I’d like.

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Dark Souls III

Fantastic game and a worthy sequel. Nothing new or radically different, mind you (except a mana bar), just more of the same, excellent quality gameplay in different yet somehow familiar settings. Visually it resembles the first game more than the second one, in my opinion, but at the same time it’s got its own bleached-film style. My only complaints so far are that I seem to get stuck on terrain a lot and sometimes the camera is more wonky than I’d like.

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Low Energy Gaming Week in Review

The past couple of weeks have been really trying at work. I’m in the process of training other developers, writing documentation, and frantically trying to tie up loose ends before moving to another project in May. It involves spending pretty much all day every day doing things that I’m not particularly good at, i.e. interacting with people, leading, making decisions, and generally trying to be a role model for everyone who stares at me with big round eyes wondering what to do after I’m gone.

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Low Energy Gaming Week in Review

The past couple of weeks have been really trying at work. I’m in the process of training other developers, writing documentation, and frantically trying to tie up loose ends before moving to another project in May. It involves spending pretty much all day every day doing things that I’m not particularly good at, i.e. interacting with people, leading, making decisions, and generally trying to be a role model for everyone who stares at me with big round eyes wondering what to do after I’m gone.

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